I have here quite a few controversial (to the server. but not it's players) Suggestions.
~Part One~
Up The Exp Rate - Just a little - to something around 150x-75x.
Why?
This will create a Sense of Awesomeness to those who enjoy Rebirthing and achieving great Damage.
A bit more potential Challenge.
Less Players Get bored and /RageQuit
Now- You may say that you want a challenge for the players. Firstly, 150x is still low compared to some servers.
Keep Reading- the solution awaits!
~Part Two~
Codename: The Challenge.
Etc Hunting.
One of many possible challenges of the server.
Etc's can be exchanged for anything cool. Gm Roar / higher drop or meso rates are some possible ones.
Why?
Because this creates the feeling of an Economy.
/Start Economy
Player hunts Etc's
Smegas "S>Etc's Offer Me "
Player 2 Buys the Etc's, with money he earnt in many different ways. Including Etc Hunting.
Player 1 Spends the money on Godly Equips and Goes Zak hunting.
Player 2 Uses the Etc's - He trades them to an Npc , for many possible benefits.
Both players Make more money, hire someone to hunt Etcs
New player Becomes player One.
/Loop
~Part Three~
Codename: Money Whole.
So whats going to happen with all the players getting rich?
We need a money Drainer.
Gachapon.
How?
Gachapon tickets cost [insert currency here. Eg: Chicken Feet]
Gachapon has Low chances of giving Godly Weapons/ Exp cards / ect.
Im talking Low like 0.1-5% depending.
Rich players Insert currency into Gach. Usually loose, but sometimes get GODLY stuff. High W/a anyone?
![Razz](https://2img.net/i/fa/i/smiles/icon_razz.gif)
Why?
This should slow inflation of Etc/Weapon prices.
Less Rich People = More people trying to get rich = more players online <3
-----------------------
please Leave a comment. I'm always open to Suggestions for improvement.
Thanks <3